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1. Module love: Heavy Cap Booster - in Player Features and Ideas Discussion [original thread]
Holy **** now you have to stop being stupid. Fax machines are considered to be too strong because they USE HEAVY CAPACITOR BOOSTER modules, loaded with navy 3200 charges. That reload buff you are speaking about will make them even more oppressive....
- by big miker - at 2016.12.05 14:50:27
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2. Module love: Heavy Cap Booster - in Player Features and Ideas Discussion [original thread]
It doesn't make sense, nothing has changed. Nothing has been nerfed. You can still load 4x normal 800's or 5x navy 800's in a Heavy electromechanical capacitor booster I. Same **** with the t2 capacitor booster, 5x normal charges and 6x navy charg...
- by big miker - at 2016.12.02 17:41:35
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3. Module love: Heavy Cap Booster - in Player Features and Ideas Discussion [original thread]
elitatwo wrote: The heavy cap booster was nerfed and it slipped my attention but fear not e2 comes to save the day - for battleship pilots. Since we still haven't gotten a refreshed heavy cap booster the meta 4 and the t2 ones are heavy favore...
- by big miker - at 2016.12.02 16:58:24
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4. Tracking bonus on the Tempest fleet issue - in Player Features and Ideas Discussion [original thread]
Arty Machariel fleets are common, and they don't even sport any sort of tracking bonus. They are together with Rattlesnakes one of the most powerfull subcapital fleet composition you can get now. Giving the Tempest Fleet Issue the Hurricane fleet ...
- by big miker - at 2016.01.23 10:05:25
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5. Sansha Ships Literally Mad Max - in Player Features and Ideas Discussion [original thread]
Another 500ms speed on the Nightmare? It''s super strong as it is right now.
- by big miker - at 2016.01.03 11:59:54
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6. Fixing battleships - in Player Features and Ideas Discussion [original thread]
Linna Excel wrote: I say speed up BSs and BCs by 50m/s While we are at it, remove t3 cruiser HP bonus subsystem. T2 ressist combined with HP bonus is dogshit. Damnation is fine though.
- by big miker - at 2015.12.11 16:11:46
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7. Sticky:[December] Tech Two Logistics Frigates - in Player Features and Ideas Discussion [original thread]
Remove the signature reduction bonus. They already get a very low base signature radius. Since low-sec is littered with links and implanted pilots the scalpel and gallente logistics frigate are able to achieve 12m signature radius. http://puu.sh/...
- by big miker - at 2015.11.27 00:46:08
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8. BS and T3 crusiers - in Player Features and Ideas Discussion [original thread]
Oh, i'll gladly fly 2k+ dps battleships Edit: and kill 35km scram hics quick enough
- by big miker - at 2015.11.18 11:48:41
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9. The Worst (allegedly) Marauders - in Player Features and Ideas Discussion [original thread]
Vargur and Golem are pretty good PVP wise infact. Paladin and Kronos lack. The main reason is 4 medium slots. Since it get's a bonus to MJD's you'd want to fit a combination like this: MJD MWD Web Scram or Disruptor Cap booster The Vargur and G...
- by big miker - at 2015.11.16 18:44:04
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10. Sticky:[December] Module Tiericide - Warp Disruption Field Generators - in Player Features and Ideas Discussion [original thread]
afkalt wrote: big miker wrote: Give the Garmur / Orthrus the navy maulus treatment. 10% bonus to warp disruptor range, and NOT scrambler range. You have that backwards: Quote: 10% bonus to Warp Scrambler range (This bonus does not ap...
- by big miker - at 2015.11.10 13:26:57
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11. Sticky:[December] Module Tiericide - Warp Disruption Field Generators - in Player Features and Ideas Discussion [original thread]
Give the Garmur / Orthrus the navy maulus treatment. 10% bonus to warp disruptor range, and NOT scrambler range.
- by big miker - at 2015.11.10 12:45:37
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12. Sticky:[December] Module Tiericide - Warp Disruption Field Generators - in Player Features and Ideas Discussion [original thread]
Wow, just wow Giving a 200k EHP boat a 30+ ( 37.5 ) km scrambler? Like Suitonia said, make it a script with LESS range. If you want long range scramblers fly a Lachesis or Arazu or anything else with a scrambler range bonus, which are more balan...
- by big miker - at 2015.11.05 16:15:11
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13. Sticky:[December] Balance Smorgasbord - in Player Features and Ideas Discussion [original thread]
Oh my god the Barghest CCP. Dual heavy neuts on a fast battleship that's already able to kite very well That thing is going to be insane!
- by big miker - at 2015.10.16 17:33:06
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14. Sticky:[Focus Group] Tactical Destroyers - in Player Features and Ideas Discussion [original thread]
WTB Battleship focus group
- by big miker - at 2015.10.01 20:39:36
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15. Kronos/Paladin slot layout change suggestion - in Player Features and Ideas Discussion [original thread]
I'd fly 5 med slot Kronos / Paladin for pvp. Having to either drop the webifier / mwd or warp disruptor to be able to fit a large MJD sucks. +1
- by big miker - at 2015.09.22 18:30:41
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16. Warp Disruptor drone for revamped BC - in Player Features and Ideas Discussion [original thread]
Let them only work against the Orthrus and Garmur. pls
- by big miker - at 2015.09.15 08:12:43
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17. Skill for Shields - in Player Features and Ideas Discussion [original thread]
Halo implants if i'm correct.
- by big miker - at 2015.07.24 11:05:36
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18. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
stoicfaux wrote: afkalt wrote: What about fleet 'pest? Screw that. Is it going to carry forward to the Vargur? Oh the thoughts of it
- by big miker - at 2015.06.22 21:14:58
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19. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
Thank you CCP Rise! Very good changes. Ishtar change is going to heavily alter 0.0 fleets. AHAC style Ishtar isn't going to be as good as the shield version for sure. Tempest buff +1 Small tweak, but it's a good start. Edit: 950 dps turret Temp...
- by big miker - at 2015.06.22 15:40:09
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20. RHML's And Battleship Bonuses - in Player Features and Ideas Discussion [original thread]
Celthric Kanerian wrote: So they hit frigates and other small ships easier. Can all turret ships then have tracking bonus as well? Why ALL turret ships? Are the ships I listed ALL missiles ships? There's plenty of turret ships with tracking...
- by big miker - at 2015.06.07 19:42:48
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